Thursday, August 28, 2014

Hand-Drawn Dungeon




As a fan of the "OSR-Movement" I decided to upload a hand-drawn dungeon I drew on graph paper.


This is the guildhall of the thieves guild that has recently infested the city. Thievery became quite common in the past months and the thieves guild grew in power and monetary resources. There have been whispers of a large robbery of the city's temples being planned in these halls. Will you be able to prevent the thieves guild of becoming too bold or will you join their cause?

1 square = 100 pixels = 5 feet

This map has a transparent background so you could place it on any texture/background in your virtual tabletop program. Try a parchment background!

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I originally planned on uploading maps I drew once a week, hence the name of my blog. But working in a full-time job and gaming in several RPG-Groups can be very time-consuming as you can imagine. But I'll try to keep on going with my dungeon maps and hope to find some followers/enthusiasts that share the same passion of gaming.

Cheers!

Sunday, March 3, 2013

Lair of the Lizardfolk

Recently lizardfolk has inhabited these ruins of an ancient civilization. They got the attention of local commoners because they stole cattle for food. Will you be able to clear these mysterious ruins of the lizardfolk or will you be able to negotioate?

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Go for the eyes!

1 square = 72 pixels = 5 feet

Saturday, March 2, 2013

Inside the Mountain





Here is the first map! A large dungeon set inside a mountain.
One square = 10 feet = 72 pixels
When loading into MapTool, you could use a grid size of 36 pixels and a distance of 5 feet per cell. That way you have four subdivisions of each square!

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